In this new video, an artist and illustrator goes into detail about how they designed and animated the title of the upcoming game, Tapatia.
The title was originally a combination of the Italian words tapa and tua, which refers to water, which is used as the main character’s name.
After many iterations and revisions, the title is finally finally in place.
The art in this video was created by the team at Tapatiasart studio, and it has a strong focus on creating visuals that capture the sense of exploration and exploration of a game world.
The game is described as an adventure game where you play as the protagonist, Tapatu, as he searches for his way out of an endless dungeon.
The game’s world is described by its creator as a “large-scale, open-world sandbox game with exploration elements and some RPG elements”, which is also known as “RPG”.
The player will explore the world and discover secrets in a variety of ways.
In the video, the artist and artist explain how the title came to be.
He explains that he initially thought the title was an interesting idea that he had seen on the internet.
“I was really inspired by an old RPG that I played a long time ago,” he explains.
“The name is a combination and that is what made me want to make this game.”
In the game, players will be able to explore a huge, expansive world with the help of a robot companion, and a “powerful” machine.
The robot companion will help Tapatu through the game’s many puzzles, as well as providing him with various items and items of his own.
Players will also be able visit Tapatu’s home, where they can find various items including “pills”, which are used to heal the player.
The pills are used in the game to “help” Tapatu get through the world, and are used by tapping on them.
In addition, the game has a variety in the way the player interacts with Tapatu.
Players will be tasked with solving puzzles and finding items to collect, which will be used to “buy” items from the store.
In an interview with Polygon, the team explained how they decided on the title, saying: “We started the game with an idea of making a story-driven adventure game that would be interesting, yet unique.
We knew we had a lot of room for innovation, but it wasn’t until a lot more than one player commented on our game that we decided to go with Tapatiana.”
Tapatiana is set for release in November 2017.